Thursday 30 June 2011

Funny Games


Being in the spirit of Halloween, I decided recently to sit down and watch the "scary movie". I'm not a big fan of scary movies, so this is the scarcity of for me - and I am waiting for the right time to watch Funny Games - a new edition of the original French version of the U.S. that you have read a lot about her in recent months.
For those of you who have not seen it, please stop reading (SPOILER ALERT).

It was this film is really not what I expected at least, and I can not stop thinking about it. Sat wife, horror, through out the entire movie, watch it while I sat in meditation - a sense of strange feeling that I had in some way through these suggestions before. Who were these "sociopaths", and why they seem to not care very much about the life of those who are hurting? Why do not sleep ever? How can one be eating while another shoots a child in the head?
It was not until the scene where the woman gets a hold of the gun and kills one of the sociopaths who came all together for me. Shortly after being shot at, and other antisocial excavations in all parts of a remote control and, when found, the film wraps back to before the arrival of a gun. Then, when you reach for it, holding it away from her. Were in full control of what was happening all the time! Twice turned to the camera, addressing the audience directly.
Once you press the rewind button and took control of the "game", and I remembered the moment I experienced while playing Grand Theft Auto IV (Liberty City). I had picked up M16, and was walking through Central Park. I saw a group of three girls running, you're in the scenes following them my own. I saw following them and they are all screaming and started to run away. I aimed down the left leg in the middle of the girl and pulled the trigger. A bullet tore through her leg, and blood spraying on the ground, and she fell screaming, "No. I have worked very hard on this body!". I walked slowly up to her writhing on the ground, and I aimed the gun at her head. I screamed, "Please! No!". Withdrawn completely impressed with the game engine, and saw her head explode on the trigger in all parts of the pavement.
This, in my opinion, is the essence of the movie Funny Games. They are "sociopaths" is not actually all sociopaths, they are players of the game. They do not care about what people feel or think because people are not real. They are pressing the buttons of people in these ways because they are ugly curious about how people will react, and how the game works, and talks about the people, and they could not be more than cardboard, cut. , Happy perfection, and rich families with the life of boring and predictable - these are examples of video game characters.
Thus, the movie scary? Not really. What scares me is the thought that one day a video game can be real. Real so that the players and personalities in the game are indiscernable from each other. I did not feel any shame for the murder of chunky, pixelated flash in GTA4 - but what if it looked and acted just like a real person. What if the real me, like walking outside and doing it for someone running past my house? What would that do to my spirit?


 
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